Adrien Kaiser

14 papers 46 citations h-index 2 2013–2026

ControlMat: A Controlled Generative Approach to Material Capture

Material reconstruction from a photograph is a key component of 3D content creation democratization. We propose to formulate this ill-posed problem as a controlled synthesis one, leveraging the...

43 citations 2023-09

Plane Pair Matching for Efficient 3D View Registration

We present a novel method to estimate the motion matrix between overlapping pairs of 3D views in the context of indoor scenes. We use the Manhattan world assumption to introduce lightweight...

3 citations 2020-01 arXiv.org

{\Phi}eat: Physically Grounded Material Feature Representation

While foundation models have emerged as general-purpose visual backbones, their representations are primarily optimized for semantics and lack explicit modeling of physical factors, such as...

2025-11

MultiMat: Multimodal Program Synthesis for Procedural Materials using Large Multimodal Models

Material node graphs are programs that generate the 2D channels of procedural materials, including geometry such as roughness and displacement maps, and reflectance such as albedo and conductivity...

2025-09

RRM: Relightable assets using Radiance guided Material extraction

Synthesizing NeRFs under arbitrary lighting has become a seminal problem in the last few years. Recent efforts tackle the problem via the extraction of physically-based parameters that can then be...

2024-07

Geometric Proxies for Live RGB-D Stream Enhancement and Consolidation

We propose a geometric superstructure for unified real-time processing of RGB-D data. Modern RGB-D sensors are widely used for indoor 3D capture, with applications ranging from modeling to...

0 citations 2020-01 arXiv.org