Nathan Partlan

8 papers 36 citations h-index 2 2018–2022

EvolvingBehavior: Towards Co-Creative Evolution of Behavior Trees for Game NPCs

To assist game developers in crafting game NPCs, we present EvolvingBehavior, a novel tool for genetic programming to evolve behavior trees in Unreal Engine 4. In an initial evaluation, we compare...

16 citations 2022-09

Design-Driven Requirements for Computationally Co-Creative Game AI Design Tools

Game AI designers must manage complex interactions between the AI character, the game world, and the player, while achieving their design visions. Computational co-creativity tools can aid them,...